Destiny 2 Lightfall Release Time, Downtime, and Update 7.0 Patch Notes

Destiny 2 developer Bungie is gearing up to release the next big expansion, titled Lightfall. Lightfall has a release date of February 28 and a start time of 6pm GMT in the UK. The launch of the new season will coincide with a 24-hour server downtime starting at 5:00 PM on February 27. Fans can log in at 5:00pm GMT on February 28, before Lightfall becomes playable at 6:00pm In addition to server downtime, Destiny 2 Lightfall will launch alongside Season 20, which will be known as Season of Defiance.

As for Lightfall, the new expansion comes with a new campaign, a new location, another raid, and plenty of quality-of-life improvements.

The campaign revolves around the new location of Neptune and its neon-drenched capital.

“In a Neptunian city under siege, find strength in your fellow Guardians as the end of it all draws near – the Witness is here,” the official description reads.

Arm yourself with new rewards and unlock new dark powers to succeed in Lightfall’s unforgettable Legendary mode.

Bungie will also be adding the new Strand subclass, complete with mystical weaving and grappling abilities. You can check out some of the abilities in the Lightfall trailer below.

Finally, there’s Root of Nightmares Raid, which opens at 5pm GMT on March 10.

If you’d like to see some of the changes coming with the Lightfall update, check out the patch notes below.

Destiny 2 Lightfall Update Patch Notes…



• Added an Exotic armor change penalty applied to Trials of Osiris and Competitive Division.

– Equipping a different piece of exotic armor drains all ability energy in these modes.

• Competitive Division

– Fixed a bug that caused the competitive intro mission to automatically claim the completion reward.

– Rewards are now claimed by interacting with Shaxx.

– Competitive Rift & Showdown have reduced the revive delay time to 1.5s from 2s; respawn time reduced to 5.5s from 7s.


• Fixed an issue in Heist Battleground:

– Europe, where a heavy ammo box could respawn for players who are quarantined in the boss fight arena.

• When you play Vanguard Ops or Nightfall, your final score determines a reputation multiplier for completing that activity.

– Multipliers range from 1.0 (under 30,000 points) to 7.0 (over 250,000).

– We’ve also adjusted the amount of Vanguard Rank you receive for completions, Nightfall quality, and streaks.

• Full pass on all Vanguard map and mode multipliers, with an eye toward balancing score per hour, rather than score per attempt.

• Vanguard and Nightfall Raids: Added an on-screen health bar for bosses that didn’t have them before.

• Fixed an issue where the player could be given the same target twice in quick succession in The Devil’s Lair attack.

• The Vanguard Ops playlist has been increased in difficulty: Players can no longer level up past enemy combatants.

• Added additional rotary modifiers to the Vanguard Ops playlist.


• Hero, Legend, and Master difficulties have been reworked for greater challenge and to accommodate new modifiers.

– Expert difficulty has been removed.

– Hero activity level is now a soft cap +20. Legend is a power cap +30 and master is a power cap +40.

– Each has a scalable combat delta that keeps you below level in activity and provides a smoother path to Grandmaster.

• Most Hero/Legend/Master/Grandmaster activities now have the ability to use “overcharged” weapons for increased damage.

– Overcharged weapons are determined by seasonal artifact unlocks and activity modifiers.

• Burns and elemental burns have been replaced and divided into incoming and outgoing components: “threats” and “waves”.

– Surge and overload damage bonuses do not stack.


• Grasp of Greed, Duality, and Vigilante’s Needle armor pieces on Master difficulty drop with higher stats.



• Added in-game support and settings for toggling NVIDIA Reflex (on supported PC hardware).

• Fixed various minor quality of life issues related to the driver settings menus on PC.


• Collision damage is no longer lethal against wards.

• Ghost projections that changed color based on their subclass now support Strand coloring when using a Strand subclass.


• Players now have access to full Mandarin audio localization for all new Lightfall content, its accompanying season, and core game modes covering Crucible, Gambit, and Raids.

• Ikora for German has been re-elected.

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